Backends

A backend is how MatchPatch gets sound to measure.

For real results, use hardware mode. For learning the app without connecting a processor, use loopback. For testing a more complete fake workflow without hardware, use simulated mode.

Which Backend Should I Choose?

If you want to…

Choose

Balance real Helix or Pod Go presets

Hardware

Learn the GUI without connecting anything

Loopback

Test the workflow with fake preset and snapshot changes

Simulated

Make final gig-ready level decisions

Hardware

Hardware Mode

Hardware mode measures your real Helix or Pod Go.

MatchPatch plays the reference DI from the computer into the processor, switches presets and snapshots, records the processed sound, and calculates the gain changes.

Use hardware mode when you want results you can trust for rehearsal or stage use.

You need:

  • A supported processor connected by USB.

  • Correct audio input and output channels.

  • A visible MIDI output for the processor.

  • A reference DI WAV.

See also: Hardware Measurement.

Loopback Mode

Loopback mode does not use the processor.

MatchPatch measures the reference DI directly, as if the processor were doing nothing. This is helpful when you want to learn the buttons, test file opening, or practice the save workflow.

Warning: Loopback mode does not measure your processor tone. Do not use loopback results as final preset levels.

See also: Test Without Hardware.

Simulated Mode

Simulated mode uses a fake processor inside MatchPatch. It pretends that presets and snapshots change level, and it can also create fake failures for testing.

This is mainly useful for trying the workflow without hardware while seeing more interesting table results than loopback.

Warning: Simulated mode is not a substitute for listening to the real processor.

Practical Recommendation

If this is your first time, run loopback once so the app feels familiar. Then switch to hardware mode for the real setlist.

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